#ifndef INFINITY_SHAPES_H
#	define INFINITY_SHAPES_H

namespace infinity {

template< typename T, dw::uint32 N >
struct AABBox
{
public : //! @name Data
	//! @{
	dw::maths::Vector< T, N > min;
	dw::maths::Vector< T, N > max;
	//! @}
};

struct Sphere
{
public : //! @name Data
	//! @{
	dw::float32 radius;
	//! @}
};

} // namespace infinity

#endif // !INFINITY_SHAPES_H
